Starsector fps drop. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. Starsector fps drop

 
 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload thisStarsector fps drop S

4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. For a while I have observed that FPS seems to tank after sizeable battles, and just a moment ago I was flying around at pretty stable in-system 60 FPS but immediately after a large(ish) battle my in-system FPS drops to sub-20 and hyperspace FPS is even worse at 12 - 18 FPS (was 40ish before slowdown). 2021. Armor in starsector is different as it is a separate system from hull points. Use other missile weapons and fighters to saturate the opponents PD and increase the chance of one hitting it's mark. The shaderLib mod locks my game at 30 fps. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. 5GHz 8GB RAMHi guys, just got this cool game. I will check this out, no harm in trying. Battles used to be a steady 60 fps now 30 comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. . Method 2: Turn Off Fullscreen Optimizations. 5gb : 14fps, 6gb : 12 fps, 6. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. its basically same as auto resolve but some risk loosing ships. You do not gave enough ram to do it constantly. Am I nuts or do [REDACTED] fleets drop hardly any AI cores? I've been on the search for Alpha cores recently and have been hunting Ordo after Ordo. My current game uses aroud 50 or maybe 60 mods, not pretty sure of the real count. When playing on 1600 x 900, i run the game at a nice 60 fps…I have high frame rates, especially on low graphical settings, but then suddenly there is a drop in frames and produces screen tearing and stuttering. Those may change by whatever power setting you've set on your laptop . . 9. 51K subscribers in the starsector community. I went from mid 30's to mostly keeping 60fps the whole time. The steps I've taken to solve the problem: - Making sure the GPU was handling the game through the Nvidia control panel. 1a gameplay! Starsector ( formerly Starfarer ) is an open-world single-player RTS space-combat game with roleplaying, exploration and economi. Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. In general, you're probably not going to get great performance out of an integrated Intel graphics card, but a frame rate drop like that is suspicious. Usually going to 10-20 fps. So I'm getting FPS drops on the overworld and in battles. ago. - vsync off. Having read through the log though i can’t seem to see what the problem is. This improves FPS and stuttering on this game. 30 - 0. A search on the forum should give something. Orbital stations commanded by alpha cores always drop alpha cores as battle loot, while the alpha cores don't actually disappear from the station. I took an exploration job and managed to find nearly a million credits in valuables. 96 update?. I just finished my first playthrough in full vanilla and decided to add some mods. Reduce FPS. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;If you just want them to never get sold or used by a faction: You open every faction file in mod/data/world/factions and remove/comment out the offending ships and weapons. There could well be a battle of the modders from here on, as the veteran modder clearly has a vested. json and editing the volume of "nskr_takedown". 1. Fix (slow down and read this part carefully) If you’ve recently upgraded to Windows 11 and you’re starting to notice performance drops in the FPS (Frames per Second) department when playing your favorit. Do note, however, that it will not fully activate it (e. FPS Issues. If anything, it seems quite tame compared to other games of it's kind. r/starsector • What’s the best part of the 0. EMP damage can be extremly useful for certain matchups and cituations, I use it on my capital and dedicated crafts. exe into AMDs Software and forced a minimum core clock of 1500MHz on both. r/starsector • Low FPS in Battles. Advertisement Coins. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. On the campaign map, if the game is paused after pressing either ESC. 95 version of Starsector. Thankfully, in Windows 10 you can easily achieve this mode through the Power Options window. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. Let's go over some key changes you can make in the Starsector settings. It also appears to be hard-coded that god awful teal. 2. My System is so Overpowered ATM so i must have 200FPS but in Endgame 13-15 and 4 Ships what i have so the fps drops down to 20-30 :( My System: Ryzen 9 3950x DDR 4 3200 16CL 32GB Ram Zotac 3090 Geforce x570 Gaming X Gigabyte This game is soooooooooooo nice. Re: FPS Locked at 30 « Reply #7 on: August 22, 2016, 01:31:27 PM » So I noticed a little thing, right at the beginning of the battle for about 1 second I get 60 frames, and then it jumps down to a constant 30, even when the battles are tiny. 15. This video guide goes over the very simple plug-and-play approach Starsector takes in introdu. Except the skill that unlocks 3 s-mods is permanent. But then, i launch about 1 cruiser and 4 destroyer to fight against some. I never got anything good from tech mining. I get questions all the time across multip. 5, . You can modify the minimum, default and max deployment points allowed in a battle. There are currently two versions of this mod: The lite version is an "Author's Cut", containing a selection of what I thought were. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. If you have the Console command mod you can use the command AddOrdinance [amount you want]. Though it gets memey after a certain point. Yes, title is correct. I also stream Starsector on Twitc. Click Command at the bottom of the screen and then select Doctrine. Search "maxBattleSize" in settings. This maintains an almost identical rate of Story Point. Without Razer - 5gb : 11 fps, 5. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Suggest 8gb to 16gb if you can. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial. Performance in battle is also abysmal when anything more serious starts to happen. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. 70GHz, 8GB of DDR4 RAM @ 2133MHz, and an Intel HD Graphics 620, I do experience minor frame drops in the mid and late game as well as frame drops during combat, this is with 4GB of RAM. I followed the tutorial on this post if anyone needs it. In fact, it always pays for itself. You take the role of a. Use any extra deployment points to deploy long ranged ships to support your station, hit autopilot and go make a sandwich or something. I've tried reinstalling GPU drivers, the game, and my mouse drivers. sh file. ago. As far as i'm aware i've installed everything correctly,. In other words, every ship with a d-mod will cost 20% less supplies every day to maintain. 5gb :9 fps, 7gb : 9 fps. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. aaronrizz • 3 yr. - Extract the archive into your Starsectormods folder - Open the game launcher and enable the mod in the Mods section. Just enough to make it keep Fortress shield up, until Monitor is close to overload and has to drop shields. FPS drops massively when using multi-display mode, regardless of AA being on or off. The campaign beginner guide by HELMUT provides additional tips for what to do after the player has completed the campaign tutorial (this guide is now quite outdated unfortunately). GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. SpaceMarine_CR • 2 yr. My settings: - vmparams RAM set to 8192. 3. By rare items, I mean stuff that can be acquired only through commission or lucky drop from combat (against major or hidden factions). Starsector 0. This won't address the issue that the more ships you allow deployed, the more hesitant the AI becomes because of. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). 1 Solution Carlos_L_Intel. Check that it's using the graphics card and not any low performance integrated chip set. I just learned about changing a file setting to allow Starsector to use more available RAM so I'll see if that makes a difference along with playing around more with Graphics Lib's settings. EMP can help you disable guns on an enemy capital ship or fully disable destroyers/cruisers (engines and all). 2. Through Windows settings change power settings to. Try updating to jre8, assign 8 GB ram. What. Method 3: Scan for Malware and Virus. 1: Get Notepad++Step 2: Navigate to. 3. ini file within the GraphicsLib folder in a program like Notepad++. albeit I have 500 dp as well and it works pretty good for me on normal speed and without zooming out a lot on big battles. 75 to whatever you want, like 1. Let's go over the basics of how to install mods in Starsector. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. Slap Unstable injector, dual chaingun and some shield mods on and it will punch well above its weight class while darting around the battlefield. Besides that - certain fleets carry Alpha cores (hint - look for High danger beacons) so if you have a sizeable fleet you can pretty much farm 5-6 of these per hour (on top of lots of Gammas and Betas). 4 comments. Or better yet is there another mod that improves FPS. You should take the salvaging skill that gives extra supplies from salvage. So you can set a 0. 25. Mine is currently set to 2000 deployment points. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. My CPU core clock is lowered because I like to keep. They are pure RNGesus and are only boosted by the skill that increases rare loot. I can currently play one or two battles, or do two rounds of colony management before the loss of performance becomes annoying. This Guide is for those who want to expand their colonies beyond the limits whilst saying "F*** You" to the heathen Hegemony that steals your AI cores. * Checked that my graphics drives and GPU Bios are up-to-date. I heard that increasing the RAM allocation on the vmparams file helps with mods, changed that and didn't saw much of a improvement but I don't run any heavy mods anyway. Fps drop when entering battle screen. Performance or battery save mode. I guess game just can't handle the amount of things beyond some point. A quick google search suggests that there's a compatibility issue between recent AMD cards and lwjgl,. After each step, check to see if the problem is gone: 1. For a while I have observed that FPS seems to tank after sizeable battles, and just a moment ago I was flying around at pretty stable in-system 60 FPS but immediately after a large(ish) battle my in-system FPS drops to sub-20 and hyperspace FPS is even worse at 12 - 18 FPS (was 40ish before slowdown). Terrible FPS with ~10-20% system utilization. json. Get the skills that reduce the impact of dmods, make them reduce ship maintenance, and make salvaged ships have fewer dmods. It is back to maxing out the GPU at 100%. A better indication of an imminent update is Alex’s twitter. Here's the quick and dirty way of using VisualVM's sampler feature to track down a cause of slowdown in Starsector, particularly for mod authors. I don't have any mods, and i already removed some of the zooms but with my specs i dont see why i still have theses fps drop. 5. 25. r/starsector. delivery mission (based on your cargo space) - this is the golden mission; with a few colossuses or an atlas or two you can get it to a 500k delivery mission that you can use 1 story point (100% refunded) to boost to around 700-800k. I have tried reinstalling I have no mods, though I have tried the graphicslib, magiclib, and lazylib mods to see if they help and they didn't help, graphicslib with the craptop default gave me 2 more fps in battle from 2-5 to 4-7Alt-Tab Fullscreen issues for Starsector. 7ghz. Overhauls. Can anyone think of any other solutions to eliminate or mitigate stuttering? 1 Kudo Reply. Specs Windows 8. Saving/loading takes 5x longer than usual. You can change drop chances in drop_groups. Newtonius said: No, 1600 on the infinity fabric is fine, whether auto or manually set doesn't make a difference, as long as it's half the RAM frequency (because DDR stands for double-data rate. On This Page : Method 1. You can also press the caps lock key to toggle fast mode at your leisure. There’s a modded faction called HMI (Hazard Mining Incorporated). Nat weathers, community shaders, upscaling, vanilla HDR looks very similar to Nat weathers with ENB made for nat weathers and saves 20-30% fps. This happens after more than 1 or 2 hours of countinuous play. Onslaught - 20k hull (11% more) 1. Freezes are "just" 1-2 seconds for me, but I also have these fps drops to 20 and below very frequently. Games crashing and fps drops I have a decent setup with a 3070, 17 11700k, 32 gbs ram, and z590 motherboard, but even on low intensity games I get fps drops and weird audio bugs. 5. Search "maxBattleSize" in settings. Make sure you edited the right thing. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. This mod gets rid of the shield glow but keeps the weapon glow on affected fighters, so you can avoid losing 30 fps whenever a Heron. json in a notepad editor or similar and then search for maxShipsInFleet. One more battle/five more markets, and I have to restart. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. 3, the newest version of the mod before the drama is 2. Turn on Vsync, gysync etc. Even if you change the JSON file to the current version. Could be a couple of causes but check that first up. They can be scuttled for the same resources as a more expensive frigate. r/starsector. - Updating the drivers. For every ~10 fleets downed in orange and red warning beacon sector, about 50% of the time I get a gamma core, if I'm lucky I might get a beta 20% of the time. (if your eyes can handle it you can also reduce it to 20) ########. json file and disable V-sinc, it will help, but will not be on the level of Nvidia or Intel cards. Got my first two colonies on Class IV planets with 125% hazard level. I have a relatively robust system, ryzen 5 CPU, 3060ti GPU, 64gb ram, but starsector still seems to run poorly at 35 to 60 fps in most situations and down to 10 or 15 fps in battle with heavy drone swarm or missile spawn [thanks kadur and blade breakers. To enable choosen preset, just download settings file, rename it to settings. r/starsector • 28 days ago. Want to start off on the right foot for my second. . If you just want them to never get sold or used by a faction: You open every faction file in mod/data/world/factions and remove/comment out the offending ships and weapons. Click on your game, and press the Uninstall button. Magiclib. armor weakens incoming damage and is more resistant to ballistic weapons than energy. ago. Here, 9 effective methods to fix low FPS are displayed with detailed instructions. 3. csv and in the rarity column. But battles, with only two frigates and no drones makes it drop to 5-10fps regardless. As title suggests. "maxShipsInFleet":30, Increase the number. Then start a new game with Easy difficulty. I'm on windows. 9a. The product of multiple mentions. Go to game's graphics settings and set Turf Effects, Long Range Shadows, HIgh Quality DOF, Bloom and Lens Flare to OFF. 5. Minitialize. New planet types work very well with Boggled’s Terraforming and Station Construction but idk if it works well with DIY planets. Best. 5: Once the star fortress is finished building or repairing, lure remnant ordos to it. I read somewhere that launching task manager while the game is running, going to details>grimdawn. In the light modded and heavy modded saves the title screen also runs at a low fps until I load a save. I saw FPS instability. And even less due to active Fortress shield. Possible Starsector FPS boost for Nvidia GPU's. r/techsupport • Dark Souls 3 Menu/UI progressive FPS drop. 7!Hold Shift and right click to add 1 more to the stack you're "holding", left click to drop 1 from the stack Either ctrl or alt (can't remember right now honestly) and click to move the entire stack. ago. Previously in the “Best AAA Games” post, I had explained why space exploration games are getting much-needed attention. Raising your standing with tri-tachion also raises it with the remnants, no need to get a commission. I have a Ryzen 3400G and a 5700XT. on a 10 year old laptop, or a recently bought high end machine made not a big difference, neither for cosmoteer, starsector, or the. Whatever the case may be, I'm getting 60 fps. So that when entering a menu the FPS drops, sometimes below 20, and then at some point, usually because you've been in a menu too long, the FPS drop switches to the game itself and the menus are at normal FPS, though the degradation eventually spreads. The only thing Starsector would benefit from. The Red Planet - Unique colony building blueprint if you defeat the defensive fleet. it is literally just the normal version of the game, the sseth man just gives you his registration code so you won't have to buy your own, since registration codes are infinitely reusable. • 4 yr. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. Now normally starsector works fine in Fullscreen, but for me it has an issue where I alt tab out and back in it might be fine but sometimes it starts having a glitch where it only gives me 1 change of frame on screen every so often, it allowed me to slowly save and quit but it takes a long time for the. The next best capitol only has an upkeep factor of 0. Still looking at 15fps. 3. exe through the NVIDIA control. To download notepad+, you can just go into your program files 86, fractal softworks, starsector-core, data, config, then click settings. This helps a lot but makes all edges jagged (totally worth it). The most recent version on one of their saved pages is 2. Something that can take out a star fortress will take out an artillery station and its support fleet (if derelict). Members Online. FPS will drop to like 16 (although it's definitly more like 5) and the idle rate hits 0% hard. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. 2. We cover the early, mid, and late game fleets using the knowledge that we've built up so far. 2 - Combat FPS Booster (fractalsoftworks. 3. The B button toggles the slow-down effect of phase systems. Recommended for people with 6 GB of System RAM. Then I think the right file is contents -> MacOS -> starsector_mac. Alphas are very useful, but attract a lot of attention from the Hegemony and the Path when installed in a colony. 6: Engage them alongside your star fortress, deploy as many paragons as you can. Starsector > Mods > [0. This new mod seems to have beaten the veteran Bethesda DLSS modder to the punch, somehow. Open menu Open navigation Go to Reddit Home. Disable V-Sync. "fps":144, You'll need a reasonably beefy machine as I get CPU bound quite quickly. Dark Souls 3 Menu/UI progressive FPS drop. You could restrict your mods a bit. To accomplish this, use the game's simulator function in a mission, pilot a Wolf or Lasher, spawn some enemy frigates, and fight them over and over until you can win consistently. Hi! Im having issues (vanilla) with my FPS being stuck at max 20fps, both in menu and ingame. They come from the HELMET collection in the sprite. It's also weird that it will drop around 5 gamma and 1-2 betas per engagement but the AI captains of enemy ships are almost exclusively Alphas. The game is set to my monitor's resolution with fullscreen disabled. Domain Era Survey Mothership - An end gamevariant of the survey probe - survey ship - survey mothership exploratin line - Gives survey data (maybe something else. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. r/starsector. I play on linux, on a pretty big host and I regularly encounter small freezes (during combat, mainly) and FPS drops, down to 15, while traveling in-system or in hyperspace, especially if I speed up time. Just a list of all the bar missions (and my ratings) you can find. So you can set a 0. 2D RPG/Trade/Fleet Combat Game. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. Same with luddic enhancement. by rendering less frames the cpu can focus elsewhere. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at the smallest battle size. I have no idea what's causing this, and even stranger is like maybe 1 battle (no matter size) will run at a smooth 60. Hence, i decided to write this little guide to show any new players the basic guidelines to get started with the game. -An IT professional and amateur mechanicAs stated before, Vanilla does not leak memory, and most good mods do not either. I am having a strange problem with FPS though. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that vanilla uses to render engine plumes iteratively with fixed function rendering. Run Starsector in windows admin mode. Go into the game's config file and find the settings for "Easy" mode. Droll12 • 3 yr. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. They get like 15 fps in normal battles. I bought this game a few months ago and played around 200 or so hours and my it ran completely fine, a tad bit of lag when…As stated before, Vanilla does not leak memory, and most good mods do not either. If for whatever reason you need to Load A Save you will need to exit Starsector and reopen it. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. Usually after the final set of patch notes come out, the update drops shortly after. This helps a lot but makes all edges jagged (totally worth it). I also managed to screenshot a pic of my task manager during the many ship part of the battle. When I first installed Starsector I was able to launch it but the game would "Stutter" on the menu screens, basically it would work for about 1 second then freeze for half a second and repeat. Behold, I have returned to infest your nightmares once again. Main monitor has g-sync, but secondary does not, still, you can see frames lost when playing back a video or similar, while playing a scaled-up game on the primary monitor. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. Starsector demands that you are good enough at the game's combat layer to consistently win against overwhelming odds, because the early game is always difficult. Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. ago. Reason being that if you got older graphic card, they can't handle starsector's shader for some reason. It can be due to a mod accidentally keeping object reference of combat engine so the Java is not able to garbage collect it, leaving a big chunk of memory occupied indefinitely. 0: Updated to 0. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. Switching to Java 8 seems to solve the issue, Thank you kind sir. Starsector. Recommended for people with 8 GB of System RAM or more. Ships will get hit, have high flux, pull back and then push forward again. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. It's either single or dual threaded (game+draw)). 25. Check that it's using the graphics card and not any low performance integrated chip set. white" probably sets up the overall light tone of the Ringband of my asteroid belt. Like others said as well, have a couple colossi and bring lots of supplies. I've been getting 10-15 fps all the time. Business, Economics, and Finance. note: The following is a transcription from a forums post by Alex. You can manually select a weapon group using keys 1 through 5 on your keyboard, like an FPS game. If you're so dead set on having combat skills instead, get the game modification that lets your avatar have more than 50 skill points. 03. In game, it's showing that I'm rarely idle. 4. It used to be called Starfarer. Hmm, it seems a lot more stuttery than just slowing down time but I’ll take a look again (I think my actual FPS counter drop) pedro1_1 • 3 yr. It's important that your CPU can reach its maximum single core performance of 4. CYMilkydromeda • United Aurora Federation • 1 yr. Requires a GPU that supports OpenGL 3. Share Add a. Omega cores, on the other hand, seem to be AI cores designed by the Alpha Cores themselves. this also means you can add the. ago. Huh, that's the first complaint I've heard about the takedown sound, I'll make slightly quieter I guess. 3. Happenned to me a few times now. So. I really want to take out this domain mothership please. Step 3: On the colony build: a Star Fortress (midline is the strongest one because it rotates so fast) and a Waystation. Some enb features are redundant depending on the weather or other mods, things such as skylighting, cloud shadows, sun rays, volumetric lighting, SSS, even skin specular and glossiness. r/skyrimmods • Mods to revert exploits after ussep. Aside from that it doesnt really impact the game iirc. Change the damage modifier from 0. ago. Omega was a faction of cores created by the AI fleets. You can fire by press the. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. Ship. I even managed to reliably replicate this in the sim: take a Monitor, spawn a Paragon, move Monitor close then order either Retreat or Direct Retreat. Saw that Industrial Evolution had an update. The Monitor instantly drops shields. Industry is optional. I generally run with 4 in my fleet (and put surveying equipment on them), and I end up with full supplies and fuel on. Starsectorstarsector-coredatacampaignprocgen. Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. I used as many mods I could with max battles size, ran every test at least 3 times and got this on benchmark test of starsector. It allows to slow down/speed up any singleplayer game. Controls are fully customizable. Found a ship that I could fix up that had some green hull mods, dodged the nearby scavengers that would try. Gameplay Starsector is an open world single-player space combat role playing and exploration game, [3] with a procedurally generated map. Try updating to jre8, assign 8 GB ram. Really not sure why you'd be seeing such a drop in performance - maybe some graphics settings changes to get a different game to run better? Bit of a long shot. Note that the character skills do improve your rare loot gained, which you can test by saving the game right before and then having or not having them. Open the settings. Open that sucker in a text editor like Notepad. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. A place to discuss the Oculus Quest 2. Launch Starsector. But if you're getting huge framerate drops even at the main menu I think this is probably the culprit. Things I've discovered so far: 1. Vsync in Settings. Being out of the system prevents them from doing this. Change the numbers at the end of the lines to what you want.